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Oina Studio

In development

A story from the steppe

Our first game is a single-player narrative adventure drawn from Kazakh mythology. It's in pre-production, and it doesn't have a public name yet. This page is what we can tell you so far.

What we can share so far

Genre
Single-player narrative adventure
Engine
Unreal Engine 5
Platforms
PC and console
Stage
Pre-production
Studio
Oina Studio, Canada

A mythology games haven't touched

Games have been drawing from Greek, Norse, and Japanese mythology for decades. The mythology of the Kazakh steppe — the epic poetry, the sky-and-spirit cosmology, the world of the nomads who crossed it — has barely appeared in the medium at all.

That's the world our first game is set in. Not as a backdrop, but as the source: the places, names, songs, and traditions in the game are researched and used because they belong there. Our founder grew up with these stories. This is lived knowledge, not outside interpretation.

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We post devlogs and updates as the game takes shape. Join the newsletter and the Discord to follow along.

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